Iris|Body Modder|Dead Calm|\ 4 moodlet for Body Modder pleased| |10. Diogenes|Tortured Artist (Art disabled)|Violence Disabled|Testing for Mental Break variants| |5. Curly|Tortured Artist|None|Testing for Mental Break variants| |4. Beatrice|None|None|Bonded to Hyde the Iguana| |3. Andrew|None|None|No Core, average Rimworld prisoner experience| |2. No.1 is the Coreless control, and will be kept in horrible conditions to incur "natural" mental breaks. A Pawn with a Core in their brain gets: * 20% Blood Filtration and Blood Pumping, 50% Consciousness, x150% Hunger Rate, x150% Pain, and x50% Tiredness.* # Test Time! To really get a better idea of how the Persona Core's trigger works, I've placed 10 brave colonists with Cores installed into self-sustaining habitat rooms, with plenty of Psychite Tea and Recreation to keep them at high happiness (so the only Mental Breaks would be from the Core's effect). you'll see where that went.* # Wait, you can install AI Persona Cores? **Only with the EPOE (Expanded Prosthetics and Organ Engineering) mod!** Similar to Luciferium, there's a benefit to having a mad machine installed in your mind, but while Luciferium's deadly side effects are easily mitigated with regular dosage, the Core will always result in unpreventable violent Mental Breaks. Before Biotech, installing a Persona Core into a colonist was virtually a death sentence, as an unmentioned aspect of having one in your brain is that it causes that pawn to frequently - moreso than regular Mental Breaks - break down into psychotic rage.* *Original title was "Dead Calm makes AI Persona Cores useful!" but. No discussing pirated versions of the game.AI Persona Cores: Your Murder-Happy Bionic Friend
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